Getting there and heading home
Two new rows in your itinerary price the flight in and the flight home, and every ride now starts from the way itself rather than a form of its own.
The journey in and the journey out were the two rides your itinerary never asked about: every other way you get around has a spot on the day it happens, but the flight that starts the trip and the one that ends it had nowhere to go.
Two new rows in your itinerary
Getting there sits over your first day, Heading home under your last. Press either to set the ride: once you do, the airport becomes the first or last stop of that day and the price joins your budget, exactly like any other ride. Leave it unset and it says nothing more than its name, on a shared trip included.
The way from the station
The morning you change city, your itinerary now opens on the station or airport you land at, with the time you get in, and offers the way from there to your first stop - a suggestion you can set and price like any other, where before the station sat in the list as a numbered stop of its own. Your first real stop is stop 1, on the list and on the map alike; the station is the day's starting point, unnumbered, and on the day you fly home the airport closes the day the same way. A trip the AI generates reads the same way: its flights and trains now land at a real airport or station, found for you, so each new city opens where you actually arrive.
Every ride is a connection now
The Add menu under each part of the day no longer offers a Ride, and no ride is ever a card in the day. A ride is the way between two places, so it is set where that way already sits: press the way between two stops, or one of the three journey rows above, and set it there. It comes to the same ride either way, priced, timed and ready for its booking link. Move a place around and its ride follows: it just draws on the connection leaving or arriving at wherever that place still is. Only a ride that touches none of your day's places at all gets a pill of its own, its two ends named on it so you still know what it was and can fix or remove it from there.
Each end looks in its own city
Setting a journey between two cities now searches each end where it belongs: the city you left searches the city you left, the city you are arriving in searches that one, so a search for the station never turns up the wrong city's. Getting there and Heading home do the same for the end that is your own city, and leave home open, since home can be anywhere.
Search by what it is
A meal or an activity's search box used to only complete names: "sushi" or "museum" turned up a handful of places that happened to be called that, anywhere in the country. It now falls back to a real search the moment a name search comes up empty, and a search that did find names still offers it, as a row of its own at the end of the list, so "museum" can reach an actual museum near you rather than the five places on the map named Museum.
Rides you already have are untouched: their cards still edit and remove exactly as before.